# no alpha
disable_mipmapping
default			 # material
specularvertex	         # shader type
medium			 # minimum quality to activate shader
colwhite.tga			 # specular map
0.8 #0.7 			 # overall strength
8#5			 # power exponent
0.2			 # remaining diffuse sun light


chrome		         # shader type
0.4			 # amount of chrome blended against diffuse



