Crashday-ShopDataList

Next:  #---------------------------------------------
*currentcar*		# identifier name
car			# group (car, fbumper, rbumper, sidekit, hood, rwing, wheels, performance, weapon, skin, cassis, armour, crashpower)
NONE			# parent object (e.g. car folder) or NONE
Nissan Skyline R32 GTS-t Type-M			            # Article name (English)
DEPRECATED         # article description (English)
withrespect 475			# availability condition (see doc for more info) (+ val [+ val2])
0			# show media _before_ available
NONE		        # Media showed when available (can be NONE)
52000			# cost to buy in shop
NONE    	        # shop picture
0			# Is this a stock car part?

Next:  #---------------------------------------------
crsh1			# identifier name
crashpower		# group (car, fbumper, rbumper, sidekit, hood, rwing, wheels, performance, weapon, skin, cassis, armour, crashpower)
*currentcar*		# parent object (e.g. car folder) or NONE
Любительский комплект			# Article name (English)
DEPRECATED         # article description (English)
aftercarbought		# availability condition (see doc for more info) (+ val [+ val2])
0			# show media _before_ available
NONE		        # Media showed when available (can be NONE)
15000			# cost to buy in shop
NONE       	        # shop picture
0			# Is this a stock car part?

Next:  #---------------------------------------------
crsh2			# identifier name
crashpower		# group (car, fbumper, rbumper, sidekit, hood, rwing, wheels, performance, weapon, skin, cassis, armour, crashpower)
*currentcar*		# parent object (e.g. car folder) or NONE
Профессиональный комплект					# Article name (English)
DEPRECATED         # article description (English)
aftercarbought		# availability condition (see doc for more info) (+ val [+ val2])
0			# show media _before_ available
NONE		        # Media showed when available (can be NONE)
20000			# cost to buy in shop
NONE       	        # shop picture
0			# Is this a stock car part?

Next:  #---------------------------------------------
arm1 			# identifier name
armour			# group (car, fbumper, rbumper, sidekit, hood, rwing, wheels, performance, weapon, skin, cassis, armour, crashpower)
*currentcar*		# parent object (e.g. car folder) or NONE
Любительский комплект			# Article name (English)
DEPRECATED         # article description (English)
aftercarbought		# availability condition (see doc for more info) (+ val [+ val2])
0			# show media _before_ available
NONE		        # Media showed when available (can be NONE)
6000			# cost to buy in shop
NONE       	        # shop picture
0

Next:  #---------------------------------------------
arm2 			# identifier name
armour			# group (car, fbumper, rbumper, sidekit, hood, rwing, wheels, performance, weapon, skin, cassis, armour, crashpower)
*currentcar*		# parent object (e.g. car folder) or NONE
Профессиональный комплект			# Article name (English)
DEPRECATED         # article description (English)
aftercarbought		# availability condition (see doc for more info) (+ val [+ val2])
0			# show media _before_ available
NONE		        # Media showed when available (can be NONE)
20000			# cost to buy in shop
NONE       	        # shop picture
0

Next:  #---------------------------------------------
perf1			# identifier name
performance		# group (car, fbumper, rbumper, sidekit, hood, rwing, wheels, performance, weapon, skin, cassis, armour, crashpower)
*currentcar*		# parent object (e.g. car folder) or NONE
Спортивный комплект			# Article name (English)
DEPRECATED         # article description (English)
aftercarbought		# availability condition (see doc for more info) (+ val [+ val2])
0			# show media _before_ available
NONE		        # Media showed when available (can be NONE)
10000			# cost to buy in shop
NONE	        	# shop picture
0			# Is this a stock car part?

Next:  #---------------------------------------------
perf2			# identifier name
performance		# group (car, fbumper, rbumper, sidekit, hood, rwing, wheels, performance, weapon, skin, cassis, armour, crashpower)
*currentcar*		# parent object (e.g. car folder) or NONE
Гоночный комплект				# Article name (English)
DEPRECATED         # article description (English)
aftercarbought		# availability condition (see doc for more info) (+ val [+ val2])
0			# show media _before_ available
NONE		        # Media showed when available (can be NONE)
30000			# cost to buy in shop
NONE	        	# shop picture
0			# Is this a stock car part?

Next:  #---------------------------------------------
susp1			# identifier name
chassis			# group (car, fbumper, rbumper, sidekit, hood, rwing, wheels, performance, weapon, skin, cassis, armour, crashpower)
*currentcar*		# parent object (e.g. car folder) or NONE
"Bilstein" (спорт)   			# Article name (English)
DEPRECATED         # article description (English)
aftercarbought		# availability condition (see doc for more info) (+ val [+ val2])
0			# show media _before_ available
NONE		        # Media showed when available (can be NONE)
3000			# cost to buy in shop
NONE       	        # shop picture
0			# Is this a stock car part?

Next:  #---------------------------------------------
susp2			# identifier name
chassis			# group (car, fbumper, rbumper, sidekit, hood, rwing, wheels, performance, weapon, skin, cassis, armour, crashpower)
*currentcar*		# parent object (e.g. car folder) or NONE
"H&R" (ралли)   			# Article name (English)
DEPRECATED         # article description (English)
aftercarbought		# availability condition (see doc for more info) (+ val [+ val2])
0			# show media _before_ available
NONE		        # Media showed when available (can be NONE)
10000			# cost to buy in shop
NONE       	        # shop picture
0			# Is this a stock car part?

Next:  #---------------------------------------------
fb1			# identifier name
fbumper			# group (car, fbumper, rbumper, sidekit, hood, rwing, wheels, performance, weapon, skin, cassis, armour, crashpower)
*currentcar*		# parent object (e.g. car folder) or NONE
"Bomex" (стиль 1)				            # Article name (English)
DEPRECATED         # article description (English)
aftercarbought		# availability condition (see doc for more info) (+ val [+ val2])
0			# show media _before_ available
NONE		        # Media showed when available (can be NONE)
3000			# cost to buy in shop
NONE		        # shop picture
0			# Is this a stock car part?

Next:  #---------------------------------------------
fb3			# identifier name
fbumper			# group (car, fbumper, rbumper, sidekit, hood, rwing, wheels, performance, weapon, skin, cassis, armour, crashpower)
*currentcar*		# parent object (e.g. car folder) or NONE
"Do-Luck" (стиль 1)				            # Article name (English)
DEPRECATED         # article description (English)
aftercarbought		# availability condition (see doc for more info) (+ val [+ val2])
0			# show media _before_ available
NONE		        # Media showed when available (can be NONE)
3000			# cost to buy in shop
NONE		        # shop picture
0			# Is this a stock car part?

Next:  #---------------------------------------------
fb4			# identifier name
fbumper			# group (car, fbumper, rbumper, sidekit, hood, rwing, wheels, performance, weapon, skin, cassis, armour, crashpower)
*currentcar*		# parent object (e.g. car folder) or NONE
"Do-Luck" (стиль 2)				            # Article name (English)
DEPRECATED         # article description (English)
aftercarbought		# availability condition (see doc for more info) (+ val [+ val2])
0			# show media _before_ available
NONE		        # Media showed when available (can be NONE)
3000			# cost to buy in shop
NONE		        # shop picture
0			# Is this a stock car part?

Next:  #---------------------------------------------
fb5			# identifier name
fbumper			# group (car, fbumper, rbumper, sidekit, hood, rwing, wheels, performance, weapon, skin, cassis, armour, crashpower)
*currentcar*		# parent object (e.g. car folder) or NONE
"Juiced" (стиль 1)				            # Article name (English)
DEPRECATED         # article description (English)
aftercarbought		# availability condition (see doc for more info) (+ val [+ val2])
0			# show media _before_ available
NONE		        # Media showed when available (can be NONE)
3000			# cost to buy in shop
NONE		        # shop picture
0			# Is this a stock car part?

Next:  #---------------------------------------------
fb2			# identifier name
fbumper			# group (car, fbumper, rbumper, sidekit, hood, rwing, wheels, performance, weapon, skin, cassis, armour, crashpower)
*currentcar*		# parent object (e.g. car folder) or NONE
"JUN" (стиль 1)				            # Article name (English)
DEPRECATED         # article description (English)
aftercarbought		# availability condition (see doc for more info) (+ val [+ val2])
0			# show media _before_ available
NONE		        # Media showed when available (can be NONE)
3000			# cost to buy in shop
NONE		        # shop picture
0			# Is this a stock car part?

Next:  #---------------------------------------------
rb1			# identifier name
rbumper			# group (car, fbumper, rbumper, sidekit, hood, rwing, wheels, performance, weapon, skin, cassis, armour, crashpower)
*currentcar*		# parent object (e.g. car folder) or NONE
"Bomex" (стиль 1)				# Article name (English)
DEPRECATED         # article description (English)
aftercarbought		# availability condition (see doc for more info) (+ val [+ val2])
0			# show media _before_ available
NONE		        # Media showed when available (can be NONE)
3000			# cost to buy in shop
NONE		        # shop picture
0			# Is this a stock car part?

Next:  #---------------------------------------------
rb3			# identifier name
rbumper			# group (car, fbumper, rbumper, sidekit, hood, rwing, wheels, performance, weapon, skin, cassis, armour, crashpower)
*currentcar*		# parent object (e.g. car folder) or NONE
"Do-Luck" (стиль 1)				# Article name (English)
DEPRECATED         # article description (English)
aftercarbought		# availability condition (see doc for more info) (+ val [+ val2])
0			# show media _before_ available
NONE		        # Media showed when available (can be NONE)
3000			# cost to buy in shop
NONE		        # shop picture
0			# Is this a stock car part?

Next:  #---------------------------------------------
rb4			# identifier name
rbumper			# group (car, fbumper, rbumper, sidekit, hood, rwing, wheels, performance, weapon, skin, cassis, armour, crashpower)
*currentcar*		# parent object (e.g. car folder) or NONE
"Do-Luck" (стиль 2)				# Article name (English)
DEPRECATED         # article description (English)
aftercarbought		# availability condition (see doc for more info) (+ val [+ val2])
0			# show media _before_ available
NONE		        # Media showed when available (can be NONE)
3000			# cost to buy in shop
NONE		        # shop picture
0			# Is this a stock car part?

Next:  #---------------------------------------------
rb5			# identifier name
rbumper			# group (car, fbumper, rbumper, sidekit, hood, rwing, wheels, performance, weapon, skin, cassis, armour, crashpower)
*currentcar*		# parent object (e.g. car folder) or NONE
"Juiced" (стиль 1)				# Article name (English)
DEPRECATED         # article description (English)
aftercarbought		# availability condition (see doc for more info) (+ val [+ val2])
0			# show media _before_ available
NONE		        # Media showed when available (can be NONE)
3000			# cost to buy in shop
NONE		        # shop picture
0			# Is this a stock car part?

Next:  #---------------------------------------------
sid1			# identifier name
sidekit			# group (car, fbumper, rbumper, sidekit, hood, rwing, wheels, performance, weapon, skin, cassis, armour, crashpower)
*currentcar*		# parent object (e.g. car folder) or NONE
"Bomex" (стиль 1)				            # Article name (English)
DEPRECATED         # article description (English)
aftercarbought		# availability condition (see doc for more info) (+ val [+ val2])
0			# show media _before_ available
NONE		        # Media showed when available (can be NONE)
1500			# cost to buy in shop
NONE		        # shop picture
0			# Is this a stock car part?

Next:  #---------------------------------------------
sid3			# identifier name
sidekit			# group (car, fbumper, rbumper, sidekit, hood, rwing, wheels, performance, weapon, skin, cassis, armour, crashpower)
*currentcar*		# parent object (e.g. car folder) or NONE
"Do-Luck" (стиль 1)				            # Article name (English)
DEPRECATED         # article description (English)
aftercarbought		# availability condition (see doc for more info) (+ val [+ val2])
0			# show media _before_ available
NONE		        # Media showed when available (can be NONE)
1500			# cost to buy in shop
NONE		        # shop picture
0			# Is this a stock car part?

Next:  #---------------------------------------------
sid4			# identifier name
sidekit			# group (car, fbumper, rbumper, sidekit, hood, rwing, wheels, performance, weapon, skin, cassis, armour, crashpower)
*currentcar*		# parent object (e.g. car folder) or NONE
"Do-Luck" (стиль 2)				            # Article name (English)
DEPRECATED         # article description (English)
aftercarbought		# availability condition (see doc for more info) (+ val [+ val2])
0			# show media _before_ available
NONE		        # Media showed when available (can be NONE)
1500			# cost to buy in shop
NONE		        # shop picture
0			# Is this a stock car part?

Next:  #---------------------------------------------
sid5			# identifier name
sidekit			# group (car, fbumper, rbumper, sidekit, hood, rwing, wheels, performance, weapon, skin, cassis, armour, crashpower)
*currentcar*		# parent object (e.g. car folder) or NONE
"Juiced" (стиль 1)				            # Article name (English)
DEPRECATED         # article description (English)
aftercarbought		# availability condition (see doc for more info) (+ val [+ val2])
0			# show media _before_ available
NONE		        # Media showed when available (can be NONE)
1500			# cost to buy in shop
NONE		        # shop picture
0			# Is this a stock car part?

Next:  #---------------------------------------------
sid2			# identifier name
sidekit			# group (car, fbumper, rbumper, sidekit, hood, rwing, wheels, performance, weapon, skin, cassis, armour, crashpower)
*currentcar*		# parent object (e.g. car folder) or NONE
"JUN" (стиль 1)				            # Article name (English)
DEPRECATED         # article description (English)
aftercarbought		# availability condition (see doc for more info) (+ val [+ val2])
0			# show media _before_ available
NONE		        # Media showed when available (can be NONE)
1500			# cost to buy in shop
NONE		        # shop picture
0			# Is this a stock car part?

Next:  #---------------------------------------------
hd1			# identifier name
hood			# group (car, fbumper, rbumper, sidekit, hood, rwing, wheels, performance, weapon, skin, cassis, armour, crashpower)
*currentcar*		# parent object (e.g. car folder) or NONE
Стандартный (карбон)		            # Article name (English)
DEPRECATED         # article description (English)
aftercarbought		# availability condition (see doc for more info) (+ val [+ val2])
0			# show media _before_ available
NONE		        # Media showed when available (can be NONE)
5000			# cost to buy in shop
NONE		        # shop picture
0			# Is this a stock car part?

Next:  #---------------------------------------------
hd3			# identifier name
hood			# group (car, fbumper, rbumper, sidekit, hood, rwing, wheels, performance, weapon, skin, cassis, armour, crashpower)
*currentcar*		# parent object (e.g. car folder) or NONE
"Do-Luck" (стиль 1)		            # Article name (English)
DEPRECATED         # article description (English)
aftercarbought		# availability condition (see doc for more info) (+ val [+ val2])
0			# show media _before_ available
NONE		        # Media showed when available (can be NONE)
4000			# cost to buy in shop
NONE		        # shop picture
0			# Is this a stock car part?

Next:  #---------------------------------------------
hd8			# identifier name
hood			# group (car, fbumper, rbumper, sidekit, hood, rwing, wheels, performance, weapon, skin, cassis, armour, crashpower)
*currentcar*		# parent object (e.g. car folder) or NONE
"Do-Luck" (стиль 1) (карбон)		            # Article name (English)
DEPRECATED         # article description (English)
aftercarbought		# availability condition (see doc for more info) (+ val [+ val2])
0			# show media _before_ available
NONE		        # Media showed when available (can be NONE)
9000			# cost to buy in shop
NONE		        # shop picture
0			# Is this a stock car part?

Next:  #---------------------------------------------
hd4			# identifier name
hood			# group (car, fbumper, rbumper, sidekit, hood, rwing, wheels, performance, weapon, skin, cassis, armour, crashpower)
*currentcar*		# parent object (e.g. car folder) or NONE
"Juiced" (стиль 1)		            # Article name (English)
DEPRECATED         # article description (English)
aftercarbought		# availability condition (see doc for more info) (+ val [+ val2])
0			# show media _before_ available
NONE		        # Media showed when available (can be NONE)
4000			# cost to buy in shop
NONE		        # shop picture
0			# Is this a stock car part?

Next:  #---------------------------------------------
hd9			# identifier name
hood			# group (car, fbumper, rbumper, sidekit, hood, rwing, wheels, performance, weapon, skin, cassis, armour, crashpower)
*currentcar*		# parent object (e.g. car folder) or NONE
"Juiced" (стиль 1) (карбон)		            # Article name (English)
DEPRECATED         # article description (English)
aftercarbought		# availability condition (see doc for more info) (+ val [+ val2])
0			# show media _before_ available
NONE		        # Media showed when available (can be NONE)
9000			# cost to buy in shop
NONE		        # shop picture
0			# Is this a stock car part?

Next:  #---------------------------------------------
hd2			# identifier name
hood			# group (car, fbumper, rbumper, sidekit, hood, rwing, wheels, performance, weapon, skin, cassis, armour, crashpower)
*currentcar*		# parent object (e.g. car folder) or NONE
"JUN" (стиль 1)		            # Article name (English)
DEPRECATED         # article description (English)
aftercarbought		# availability condition (see doc for more info) (+ val [+ val2])
0			# show media _before_ available
NONE		        # Media showed when available (can be NONE)
4000			# cost to buy in shop
NONE		        # shop picture
0			# Is this a stock car part?

Next:  #---------------------------------------------
hd7			# identifier name
hood			# group (car, fbumper, rbumper, sidekit, hood, rwing, wheels, performance, weapon, skin, cassis, armour, crashpower)
*currentcar*		# parent object (e.g. car folder) or NONE
"JUN" (стиль 1) (карбон)		            # Article name (English)
DEPRECATED         # article description (English)
aftercarbought		# availability condition (see doc for more info) (+ val [+ val2])
0			# show media _before_ available
NONE		        # Media showed when available (can be NONE)
9000			# cost to buy in shop
NONE		        # shop picture
0			# Is this a stock car part?

Next:  #---------------------------------------------
hd5			# identifier name
hood			# group (car, fbumper, rbumper, sidekit, hood, rwing, wheels, performance, weapon, skin, cassis, armour, crashpower)
*currentcar*		# parent object (e.g. car folder) or NONE
"Project Drift Style" (стиль 1)  			# Article name (English)
DEPRECATED         # article description (English)
aftercarbought		# availability condition (see doc for more info) (+ val [+ val2])
0			# show media _before_ available
NONE		        # Media showed when available (can be NONE)
2500			# cost to buy in shop
NONE       	        # shop picture
0			# Is this a stock car part?

Next:  #---------------------------------------------
hd10			# identifier name
hood			# group (car, fbumper, rbumper, sidekit, hood, rwing, wheels, performance, weapon, skin, cassis, armour, crashpower)
*currentcar*		# parent object (e.g. car folder) or NONE
"Project Drift Style" (стиль 1) (карбон)   			# Article name (English)
DEPRECATED         # article description (English)
aftercarbought		# availability condition (see doc for more info) (+ val [+ val2])
0			# show media _before_ available
NONE		        # Media showed when available (can be NONE)
7500			# cost to buy in shop
NONE       	        # shop picture
0			# Is this a stock car part?

Next:  #---------------------------------------------
hd6			# identifier name
hood			# group (car, fbumper, rbumper, sidekit, hood, rwing, wheels, performance, weapon, skin, cassis, armour, crashpower)
*currentcar*		# parent object (e.g. car folder) or NONE
"Project Drift Style" (стиль 2)   			# Article name (English)
DEPRECATED         # article description (English)
aftercarbought		# availability condition (see doc for more info) (+ val [+ val2])
0			# show media _before_ available
NONE		        # Media showed when available (can be NONE)
3500			# cost to buy in shop
NONE       	        # shop picture
0			# Is this a stock car part?

Next:  #---------------------------------------------
hd11			# identifier name
hood			# group (car, fbumper, rbumper, sidekit, hood, rwing, wheels, performance, weapon, skin, cassis, armour, crashpower)
*currentcar*		# parent object (e.g. car folder) or NONE
"Project Drift Style" (стиль 2) (карбон)   			# Article name (English)
DEPRECATED         # article description (English)
aftercarbought		# availability condition (see doc for more info) (+ val [+ val2])
0			# show media _before_ available
NONE		        # Media showed when available (can be NONE)
8500			# cost to buy in shop
NONE       	        # shop picture
0			# Is this a stock car part?

Next:  #---------------------------------------------
wng0			# identifier name
rwing			# group (car, fbumper, rbumper, sidekit, hood, rwing, wheels, performance, weapon, skin, cassis, armour, crashpower)
*currentcar*		# parent object (e.g. car folder) or NONE
Стандартный спойлер  			# Article name (English)
DEPRECATED         # article description (English)
aftercarbought		# availability condition (see doc for more info) (+ val [+ val2])
0			# show media _before_ available
NONE		        # Media showed when available (can be NONE)
0			# cost to buy in shop
NONE       	        # shop picture
1			# Is this a stock car part?

Next:  #---------------------------------------------
wng1			# identifier name
rwing			# group (car, fbumper, rbumper, sidekit, hood, rwing, wheels, performance, weapon, skin, cassis, armour, crashpower)
*currentcar*		# parent object (e.g. car folder) or NONE
"Bomex" (стиль 2) 			# Article name (English)
DEPRECATED         # article description (English)
aftercarbought		# availability condition (see doc for more info) (+ val [+ val2])
0			# show media _before_ available
NONE		        # Media showed when available (can be NONE)
1000			# cost to buy in shop
NONE       	        # shop picture
0			# Is this a stock car part?

Next:  #---------------------------------------------
wng7			# identifier name
rwing			# group (car, fbumper, rbumper, sidekit, hood, rwing, wheels, performance, weapon, skin, cassis, armour, crashpower)
*currentcar*		# parent object (e.g. car folder) or NONE
"C-West" (стиль 2)	# Article name (English)
DEPRECATED         # article description (English)
aftercarbought		# availability condition (see doc for more info) (+ val [+ val2])
0			# show media _before_ available
NONE		        # Media showed when available (can be NONE)
1000			# cost to buy in shop
NONE       	        # shop picture
0			# Is this a stock car part?

Next:  #---------------------------------------------
wng5			# identifier name
rwing			# group (car, fbumper, rbumper, sidekit, hood, rwing, wheels, performance, weapon, skin, cassis, armour, crashpower)
*currentcar*		# parent object (e.g. car folder) or NONE
"C-West" (стиль 3)			# Article name (English)
DEPRECATED         # article description (English)
aftercarbought		# availability condition (see doc for more info) (+ val [+ val2])
0			# show media _before_ available
NONE		        # Media showed when available (can be NONE)
1000			# cost to buy in shop
NONE       	        # shop picture
0			# Is this a stock car part?

Next:  #---------------------------------------------
wng3			# identifier name
rwing			# group (car, fbumper, rbumper, sidekit, hood, rwing, wheels, performance, weapon, skin, cassis, armour, crashpower)
*currentcar*		# parent object (e.g. car folder) or NONE
"C-West" (стиль 4)			# Article name (English)
DEPRECATED         # article description (English)
aftercarbought		# availability condition (see doc for more info) (+ val [+ val2])
0			# show media _before_ available
NONE		        # Media showed when available (can be NONE)
1000			# cost to buy in shop
NONE       	        # shop picture
0			# Is this a stock car part?

Next:  #---------------------------------------------
wng11			# identifier name
rwing			# group (car, fbumper, rbumper, sidekit, hood, rwing, wheels, performance, weapon, skin, cassis, armour, crashpower)
*currentcar*		# parent object (e.g. car folder) or NONE
"Charge Speed" (стиль 2) 			# Article name (English)
DEPRECATED         # article description (English)
aftercarbought		# availability condition (see doc for more info) (+ val [+ val2])
0			# show media _before_ available
NONE		        # Media showed when available (can be NONE)
1000			# cost to buy in shop
NONE       	        # shop picture
0			# Is this a stock car part?

Next:  #---------------------------------------------
wng4			# identifier name
rwing			# group (car, fbumper, rbumper, sidekit, hood, rwing, wheels, performance, weapon, skin, cassis, armour, crashpower)
*currentcar*		# parent object (e.g. car folder) or NONE
"Do-Luck" (стиль 1)			# Article name (English)
DEPRECATED         # article description (English)
aftercarbought		# availability condition (see doc for more info) (+ val [+ val2])
0			# show media _before_ available
NONE		        # Media showed when available (can be NONE)
1000			# cost to buy in shop
NONE       	        # shop picture
0			# Is this a stock car part?

Next:  #---------------------------------------------
wng12			# identifier name
rwing			# group (car, fbumper, rbumper, sidekit, hood, rwing, wheels, performance, weapon, skin, cassis, armour, crashpower)
*currentcar*		# parent object (e.g. car folder) or NONE
"Do-Luck" (стиль 2) 			# Article name (English)
DEPRECATED         # article description (English)
aftercarbought		# availability condition (see doc for more info) (+ val [+ val2])
0			# show media _before_ available
NONE		        # Media showed when available (can be NONE)
1000			# cost to buy in shop
NONE       	        # shop picture
0			# Is this a stock car part?

Next:  #---------------------------------------------
wng9			# identifier name
rwing			# group (car, fbumper, rbumper, sidekit, hood, rwing, wheels, performance, weapon, skin, cassis, armour, crashpower)
*currentcar*		# parent object (e.g. car folder) or NONE
"Erebuni Corp" (стиль 2)			# Article name (English)
DEPRECATED         # article description (English)
aftercarbought		# availability condition (see doc for more info) (+ val [+ val2])
0			# show media _before_ available
NONE		        # Media showed when available (can be NONE)
1000			# cost to buy in shop
NONE       	        # shop picture
0			# Is this a stock car part?

Next:  #---------------------------------------------
wng10			# identifier name
rwing			# group (car, fbumper, rbumper, sidekit, hood, rwing, wheels, performance, weapon, skin, cassis, armour, crashpower)
*currentcar*		# parent object (e.g. car folder) or NONE
"Extreme Dimensions" (стиль 1)  			# Article name (English)
DEPRECATED         # article description (English)
aftercarbought		# availability condition (see doc for more info) (+ val [+ val2])
0			# show media _before_ available
NONE		        # Media showed when available (can be NONE)
1000			# cost to buy in shop
NONE       	        # shop picture
0			# Is this a stock car part?

Next:  #---------------------------------------------
wng6			# identifier name
rwing			# group (car, fbumper, rbumper, sidekit, hood, rwing, wheels, performance, weapon, skin, cassis, armour, crashpower)
*currentcar*		# parent object (e.g. car folder) or NONE
"Extreme Dimensions" (стиль 2) 			# Article name (English)
DEPRECATED         # article description (English)
aftercarbought		# availability condition (see doc for more info) (+ val [+ val2])
0			# show media _before_ available
NONE		        # Media showed when available (can be NONE)
1000			# cost to buy in shop
NONE       	        # shop picture
0			# Is this a stock car part?

Next:  #---------------------------------------------
wng2			# identifier name
rwing			# group (car, fbumper, rbumper, sidekit, hood, rwing, wheels, performance, weapon, skin, cassis, armour, crashpower)
*currentcar*		# parent object (e.g. car folder) or NONE
"Extreme Dimensions" (стиль 3)			# Article name (English)
DEPRECATED         # article description (English)
aftercarbought		# availability condition (see doc for more info) (+ val [+ val2])
0			# show media _before_ available
NONE		        # Media showed when available (can be NONE)
1000			# cost to buy in shop
NONE       	        # shop picture
0			# Is this a stock car part?

Next:  #---------------------------------------------
wng8			# identifier name
rwing			# group (car, fbumper, rbumper, sidekit, hood, rwing, wheels, performance, weapon, skin, cassis, armour, crashpower)
*currentcar*		# parent object (e.g. car folder) or NONE
"Wings West" (стиль 2)  			# Article name (English)
DEPRECATED         # article description (English)
aftercarbought		# availability condition (see doc for more info) (+ val [+ val2])
0			# show media _before_ available
NONE		        # Media showed when available (can be NONE)
1000			# cost to buy in shop
NONE       	        # shop picture
0			# Is this a stock car part?

Next:  #---------------------------------------------
pnt1			# identifier name
skin			# group (car, fbumper, rbumper, sidekit, hood, rwing, wheels, performance, weapon, skin, cassis, armour, crashpower)
*currentcar*		# parent object (e.g. car folder) or NONE
"Blue Girl" (стиль 1)   			# Article name (English)
DEPRECATED         # article description (English)
aftercarbought		# availability condition (see doc for more info) (+ val [+ val2])
0			# show media _before_ available
NONE		        # Media showed when available (can be NONE)
1000			# cost to buy in shop
NONE       	        # shop picture
0			# Is this a stock car part?

Next:  #---------------------------------------------
pnt2			# identifier name
skin			# group (car, fbumper, rbumper, sidekit, hood, rwing, wheels, performance, weapon, skin, cassis, armour, crashpower)
*currentcar*		# parent object (e.g. car folder) or NONE
"Drift Club" (стиль 1)   			# Article name (English)
DEPRECATED         # article description (English)
aftercarbought		# availability condition (see doc for more info) (+ val [+ val2])
0			# show media _before_ available
NONE		        # Media showed when available (can be NONE)
1000			# cost to buy in shop
NONE       	        # shop picture
0			# Is this a stock car part?

Next:  #---------------------------------------------
pnt3			# identifier name
skin			# group (car, fbumper, rbumper, sidekit, hood, rwing, wheels, performance, weapon, skin, cassis, armour, crashpower)
*currentcar*		# parent object (e.g. car folder) or NONE
"Hot Import Night" (стиль 1)    			# Article name (English)
DEPRECATED         # article description (English)
aftercarbought		# availability condition (see doc for more info) (+ val [+ val2])
0			# show media _before_ available
NONE		        # Media showed when available (can be NONE)
1000			# cost to buy in shop
NONE       	        # shop picture
0			# Is this a stock car part?

Next:  #---------------------------------------------
pnt4			# identifier name
skin			# group (car, fbumper, rbumper, sidekit, hood, rwing, wheels, performance, weapon, skin, cassis, armour, crashpower)
*currentcar*		# parent object (e.g. car folder) or NONE
"Night Shift" (стиль 1)   			# Article name (English)
DEPRECATED         # article description (English)
aftercarbought		# availability condition (see doc for more info) (+ val [+ val2])
0			# show media _before_ available
NONE		        # Media showed when available (can be NONE)
1000			# cost to buy in shop
NONE       	        # shop picture
0			# Is this a stock car part?

Next:  #---------------------------------------------
pnt5		# identifier name
skin			# group (car, fbumper, rbumper, sidekit, hood, rwing, wheels, performance, weapon, skin, cassis, armour, crashpower)
*currentcar*		# parent object (e.g. car folder) or NONE
"Nismo" (стиль 1)  			# Article name (English)
DEPRECATED         # article description (English)
aftercarbought		# availability condition (see doc for more info) (+ val [+ val2])
0			# show media _before_ available
NONE		        # Media showed when available (can be NONE)
1000			# cost to buy in shop
NONE       	        # shop picture
0			# Is this a stock car part?

Next:  #---------------------------------------------
pnt6			# identifier name
skin			# group (car, fbumper, rbumper, sidekit, hood, rwing, wheels, performance, weapon, skin, cassis, armour, crashpower)
*currentcar*		# parent object (e.g. car folder) or NONE
"Race Flag" (стиль 1)    			# Article name (English)
DEPRECATED         # article description (English)
aftercarbought		# availability condition (see doc for more info) (+ val [+ val2])
0			# show media _before_ available
NONE		        # Media showed when available (can be NONE)
1000			# cost to buy in shop
NONE       	        # shop picture
0			# Is this a stock car part?

Next:  #---------------------------------------------
pnt7			# identifier name
skin			# group (car, fbumper, rbumper, sidekit, hood, rwing, wheels, performance, weapon, skin, cassis, armour, crashpower)
*currentcar*		# parent object (e.g. car folder) or NONE
"Samurai" (стиль 1)    			# Article name (English)
DEPRECATED         # article description (English)
aftercarbought		# availability condition (see doc for more info) (+ val [+ val2])
0			# show media _before_ available
NONE		        # Media showed when available (can be NONE)
1000			# cost to buy in shop
NONE       	        # shop picture
0			# Is this a stock car part?

Next:  #---------------------------------------------
pnt8			# identifier name
skin			# group (car, fbumper, rbumper, sidekit, hood, rwing, wheels, performance, weapon, skin, cassis, armour, crashpower)
*currentcar*		# parent object (e.g. car folder) or NONE
"Street Samurai" (стиль 1)    			# Article name (English)
DEPRECATED         # article description (English)
aftercarbought		# availability condition (see doc for more info) (+ val [+ val2])
0			# show media _before_ available
NONE		        # Media showed when available (can be NONE)
1000			# cost to buy in shop
NONE       	        # shop picture
0			# Is this a stock car part?

Next:  #---------------------------------------------
pnt9			# identifier name
skin			# group (car, fbumper, rbumper, sidekit, hood, rwing, wheels, performance, weapon, skin, cassis, armour, crashpower)
*currentcar*		# parent object (e.g. car folder) or NONE
"Street Samurai" (стиль 2)   			# Article name (English)
DEPRECATED         # article description (English)
aftercarbought		# availability condition (see doc for more info) (+ val [+ val2])
0			# show media _before_ available
NONE		        # Media showed when available (can be NONE)
1000			# cost to buy in shop
NONE       	        # shop picture
0			# Is this a stock car part?

Next:  #---------------------------------------------
pnt10			# identifier name
skin			# group (car, fbumper, rbumper, sidekit, hood, rwing, wheels, performance, weapon, skin, cassis, armour, crashpower)
*currentcar*		# parent object (e.g. car folder) or NONE
"Street Samurai" (стиль 3)    			# Article name (English)
DEPRECATED         # article description (English)
aftercarbought		# availability condition (see doc for more info) (+ val [+ val2])
0			# show media _before_ available
NONE		        # Media showed when available (can be NONE)
1000			# cost to buy in shop
NONE       	        # shop picture
0			# Is this a stock car part?

Next:  #---------------------------------------------
pnt11			# identifier name
skin			# group (car, fbumper, rbumper, sidekit, hood, rwing, wheels, performance, weapon, skin, cassis, armour, crashpower)
*currentcar*		# parent object (e.g. car folder) or NONE
"Super Promotion" (стиль 1)   			# Article name (English)
DEPRECATED         # article description (English)
aftercarbought		# availability condition (see doc for more info) (+ val [+ val2])
0			# show media _before_ available
NONE		        # Media showed when available (can be NONE)
1000			# cost to buy in shop
NONE       	        # shop picture
0			# Is this a stock car part?

Next:  #---------------------------------------------
pnt12			# identifier name
skin			# group (car, fbumper, rbumper, sidekit, hood, rwing, wheels, performance, weapon, skin, cassis, armour, crashpower)
*currentcar*		# parent object (e.g. car folder) or NONE
"Warrior" (стиль 1)    			# Article name (English)
DEPRECATED         # article description (English)
aftercarbought		# availability condition (see doc for more info) (+ val [+ val2])
0			# show media _before_ available
NONE		        # Media showed when available (can be NONE)
1000			# cost to buy in shop
NONE       	        # shop picture
0			# Is this a stock car part?

Next:  #---------------------------------------------
skyline_def15.whl	# identifier name
wheels 			# group
NONE			# parent object (e.g. car folder) or NONE
15" Nissan стиль Skyline R32 1989		            # Article name (English)
DEPRECATED         # article description (English)
aftercarbought		# availability condition (see doc for more info) (+ val [+ val2])
0			# show media _before_ available
NONE		        # Media showed when available (can be NONE)
0			# cost to buy in shop
shoppics/spoke.tga      # shop picture
0			# Is this a stock car part?