Crashday-DynamicObject-File
is300.p3d      # P3D car model file
is300.p3d     # obsolete
CARMETAL 	 # car material, usually CARMETAL
1510		 # mass in kg
0                # not used, use 0
0 -0.3 0.3      # center of gravity

--- General ---

Lexus IS300	# displayed name*
IS300	# short user-readable name of car (used when limited space), max 8 chars
main seatl seatr det_doorl1 gls_frontll det_boot det_doorr1 gls_rear gls_frontlr gls_rearll gls_rearlr det_fbum0 interior det_rbum0 det_skrl0 det_hood0 det_skrr0 gls_front det_exh0 det_doorl2 det_doorr2 det_mirl det_mirr gls_roof gls_l1 gls_r1 gls_r2 gls_l2 headl_1 headl_2 headl_3 headl_4 brakel_1 brakel_2 det_plate mg_body	# Default mesh list (always attached)
C				# car "quality class" (1-10)
[FLEIM]				# author of car; default cars = "default"
driver_nfs.p3d			# default driver
lexusis300.is300_def15.whl		# default wheel
strwhl_is300_1.p3d			# default steering wheel
0.63				# min wheel diameter to apply wheels on car
0.77				# max wheel diameter to apply wheels on car
enginesounds/is300_stock/is300 #eng2				# Engine sound set
1	        		# can change the car's color (0 or 1)?
2               		# number of textures to paint for color change
body.tga tuning.tga	# list of textures for repaint (seperated with space)
1		 		# number of car damage textures (0 or more)
glass.tga -> glass2.tga
15              		# number of missiles
15              		# number of missiles
us				# Number plate type (wide, narrow, us)
shadow.tga			# shadow texture
1.4				# shadow dimension scaling width
1				# shadow dimension scaling depth
0				# shadow shift in width direction
0				# shadow shift in depth direction

--- Engine ---

rear				# drive ("front", "rear", "4wd")
214				# horsepowers
5               		# Number of gears (w/o rear+neutral)
63           		# top speed (in m/s, i.e. km/h div 3.6)
289             		# Max. Engine torque in Nm
-60				# Max. barking torque in Nm
is300.crv			# File of torque curve
6000 				# Max RPM
1100 				# Idle RPM
2800 				# Shift-down-RPM
5800              		# Shift-up-RPM
-3.0 2.68 1.8 1.31 1.0 0.5   # Gear ratios (with rear, w/o neutral)
3.45				# Differential ratio

--- Physics ---

0.012             		# Verlust an Energie bei Einwirkung von 1000 kg*m/s (Impuls)
3.0				# crash-damage multiplier (causing damage to other cars)
1.2				# deform factor
30 				# Wheel turn velocity (angle/s)
20				# Max wheel turn angle at v=0
15				# Min wheel turn angle
30				# Speed (m/s) when min turn angle is reached
100              		# spring stiffness (independent of mass)
7				# suspension damping (independent of mass)
0.25            		# suspension spring length (in meters)
0.2				# vert. anti-roll height when susp compressed
0.5				# strength of handbrake "turning effect" (0-1)

--- Positions ---

-0.84 -0.36 1.472 		# rel. position of left front wheel
0.84 -0.36 -1.2    		# rel. position of right rear wheel
-0.912 -0.03 2.08    		# rel. position of minigun
0				# Angle of minigun (negative values for downpointing)
0 0 0         		# Pos of mine spawn point
0.35 -0.38 -0.2  		# rel. position of missile spawn point
-0.368 -0.16 0.3			# driver position
0.486 -0.54 -2.18				# exhaust position 1
0.486 -0.54 -2.18				# exhaust position 2 (if only one exhaust ex1=ex2)
0 1.15 -0.1 			# CTF flag position    #0 0.634 -0.687
0.0 0.625 -0.1		# PTB bomb position
-0.368 0.33 -0.05        		# cockpit cam position
0 1.2 -1.9			# roof cam
0 0.5 0.6          		# hood cam position
0 0.0 2.3          		# bumper cam position
0 0.6 -1.1       		# car-attached rear view cam position
-1.12 -0.25 0    		# car-attached cam on left car side
1.15 -0.1 0.5    		# car-attached cam on right car side
0 0.42 0        		# Driver cam 1 (looking with the driver)
-0.4 0.42 0.5        		# Driver cam 2 (looking towards the driver)
-1.5 0.42 0.1        		# Driver cam 3 (looking sidewards to the driver)
-0.368 0.0 0.47			# steering wheel position
0 0 0    # car cover plane position

--- Tuning ---

74							# number of additional/default tuning sets

//light Wrecking
name=crsh1 crashpower=1.4

//Heavy Wrecking
name=crsh2 crashpower=1.78 add_missilecapacity=6 add_minecapacity=4 add_massadd=100

//light Armour
name=arm1 energyloss=0.65 deform=0.85

//Heavy Armour
name=arm2 energyloss=0.4 deform=0.71

// performance 1
name=perf1 add_massadd=-20 add_horsepower=100 add_topspeed=13 add_torquenm=70 diffratio=1.3 add_carclass=1.0

// performance 2
name=perf2 backfires=1.0 turbonoise=100 gearboxnoise=100 add_massadd=-100 add_horsepower=450 add_topspeed=33 add_torquenm=245 diffratio=1.0 engsound=enginesounds/is300_race/is300 add_carclass=2.0

// sports suspension
name=susp1 add_trackfront=0.03 add_trackrear=0.03 add_wheelposyfront=-0.08 add_wheelposyrear=-0.08 springstiffness=2.9 springrange=0.3 springdamping=1.0 scale_shadowx=1.015

// Offroad suspension
name=susp2 add_trackfront=0.02 add_trackrear=0.02 add_wheelposyfront=0.05 add_wheelposyrear=0.05 springstiffness=0.9 springrange=1.3 springdamping=0.9 scale_shadowx=1.015

// tuning front bumper 1
name=fb1 removemesh1=det_fbum0 p3dmesh1=det_fbum1

// tuning front bumper 2
name=fb2 removemesh1=det_fbum0 p3dmesh1=det_fbum2

// tuning front bumper 3
name=fb3 removemesh1=det_fbum0 p3dmesh1=det_fbum3

// tuning front bumper 4
name=fb4 removemesh1=det_fbum0 p3dmesh1=det_fbum4

// tuning front bumper 5
name=fb5 removemesh1=det_fbum0 p3dmesh1=det_fbum5

// tuning front bumper 6
name=fb6 removemesh1=det_fbum0 p3dmesh1=det_fbum6

// tuning front bumper 7
name=fb7 removemesh1=det_fbum0 p3dmesh1=det_fbum7

// tuning front bumper 8
name=fb8 removemesh1=det_fbum0 p3dmesh1=det_fbum8

// tuning front bumper 9
name=fb9 removemesh1=det_fbum0 p3dmesh1=det_fbum9

// tuning front bumper 10
name=fb10 removemesh1=det_fbum0 p3dmesh1=det_fbum10

// tuning rear bumper 1
name=rb1 removemesh1=det_rbum0 p3dmesh1=det_rbum1 removemesh2=det_exh0 p3dmesh2=det_exh1 shift_exhaust1x=-0.003 shift_exhaust1y=-0.05 shift_exhaust1z=-0.02 shift_exhaust2x=-0.003 shift_exhaust2y=-0.05 shift_exhaust2z=-0.02

// tuning rear bumper 2
name=rb2 removemesh1=det_rbum0 p3dmesh1=det_rbum2 removemesh2=det_exh0 p3dmesh2=det_exh2 shift_exhaust1x=0.01 shift_exhaust1y=-0.03 shift_exhaust1z=0.015 shift_exhaust2x=0.01 shift_exhaust2y=-0.03 shift_exhaust2z=0.015

// tuning rear bumper 3
name=rb3 removemesh1=det_rbum0 p3dmesh1=det_rbum3 removemesh2=det_exh0 p3dmesh2=det_exh3 shift_exhaust1x=0.07 shift_exhaust1y=-0.02 shift_exhaust1z=-0.002 shift_exhaust2x=0.07 shift_exhaust2y=-0.02 shift_exhaust2z=-0.002

// tuning rear bumper 4
name=rb4 removemesh1=det_rbum0 p3dmesh1=det_rbum4 removemesh2=det_exh0 p3dmesh2=det_exh4 shift_exhaust1x=0.068 shift_exhaust1y=-0.03 shift_exhaust1z=0.02 shift_exhaust2x=-1.004 shift_exhaust2y=-0.03 shift_exhaust2z=0.02

// tuning rear bumper 5
name=rb5 removemesh1=det_rbum0 p3dmesh1=det_rbum5 removemesh2=det_exh0 p3dmesh2=det_exh5 shift_exhaust1x=-0.001 shift_exhaust1y=-0.02 shift_exhaust1z=-0.02 shift_exhaust2x=-0.001 shift_exhaust2y=-0.02 shift_exhaust2z=-0.02

// tuning rear bumper 6
name=rb6 removemesh1=det_rbum0 p3dmesh1=det_rbum6 removemesh2=det_exh0 p3dmesh2=det_exh6 shift_exhaust1x=-0.001 shift_exhaust1y=0.0 shift_exhaust1z=-0.002 shift_exhaust2x=-0.001 shift_exhaust2y=0.0 shift_exhaust2z=-0.002

// tuning rear bumper 7
name=rb7 removemesh1=det_rbum0 p3dmesh1=det_rbum7 removemesh2=det_exh0 p3dmesh2=det_exh7 shift_exhaust1x=0.02 shift_exhaust1y=-0.03 shift_exhaust1z=0.015 shift_exhaust2x=0.02 shift_exhaust2y=-0.03 shift_exhaust2z=0.015

// tuning rear bumper 8
name=rb8 removemesh1=det_rbum0 p3dmesh1=det_rbum8 removemesh2=det_exh0 p3dmesh2=det_exh2 shift_exhaust1x=0.01 shift_exhaust1y=-0.03 shift_exhaust1z=0.015 shift_exhaust2x=0.01 shift_exhaust2y=-0.03 shift_exhaust2z=0.015

// tuning rear bumper 9
name=rb9 removemesh1=det_rbum0 p3dmesh1=det_rbum9 removemesh2=det_exh0 p3dmesh2=det_exh9 shift_exhaust1x=-0.416 shift_exhaust1y=-0.025 shift_exhaust1z=0.025 shift_exhaust2x=-0.556 shift_exhaust2y=-0.025 shift_exhaust2z=0.025

// tuning rear bumper 10
name=rb10 removemesh1=det_rbum0 p3dmesh1=det_rbum10 removemesh2=det_exh0 p3dmesh2=det_exh10 shift_exhaust1x=0.005 shift_exhaust1y=-0.03 shift_exhaust1z=0.01 shift_exhaust2x=0.005 shift_exhaust2y=-0.03 shift_exhaust2z=0.01

// tuning side kit 1
name=sid1 removemesh1=det_skrl0 p3dmesh1=det_skrl1 removemesh2=det_skrr0 p3dmesh2=det_skrr1

// tuning side kit 2
name=sid2 removemesh1=det_skrl0 p3dmesh1=det_skrl2 removemesh2=det_skrr0 p3dmesh2=det_skrr2

// tuning side kit 3
name=sid3 removemesh1=det_skrl0 p3dmesh1=det_skrl3 removemesh2=det_skrr0 p3dmesh2=det_skrr3

// tuning side kit 4
name=sid4 removemesh1=det_skrl0 p3dmesh1=det_skrl4 removemesh2=det_skrr0 p3dmesh2=det_skrr4

// tuning side kit 5
name=sid5 removemesh1=det_skrl0 p3dmesh1=det_skrl5 removemesh2=det_skrr0 p3dmesh2=det_skrr5

// tuning side kit 6
name=sid6 removemesh1=det_skrl0 p3dmesh1=det_skrl6 removemesh2=det_skrr0 p3dmesh2=det_skrr6

// tuning side kit 7
name=sid7 removemesh1=det_skrl0 p3dmesh1=det_skrl7 removemesh2=det_skrr0 p3dmesh2=det_skrr7

// tuning side kit 8
name=sid8 removemesh1=det_skrl0 p3dmesh1=det_skrl8 removemesh2=det_skrr0 p3dmesh2=det_skrr8

// tuning side kit 9
name=sid9 removemesh1=det_skrl0 p3dmesh1=det_skrl9 removemesh2=det_skrr0 p3dmesh2=det_skrr9

// tuning side kit 10
name=sid10 removemesh1=det_skrl0 p3dmesh1=det_skrl10 removemesh2=det_skrr0 p3dmesh2=det_skrr10

// carbon hood
name=hd1 removemesh1=det_hood0 p3dmesh1=det_hood1

// tuning hood 1
name=hd2 removemesh1=det_hood0 p3dmesh1=det_hood2

// tuning hood 2
name=hd3 removemesh1=det_hood0 p3dmesh1=det_hood3

// tuning hood 3
name=hd4 removemesh1=det_hood0 p3dmesh1=det_hood4

// tuning hood 4
name=hd5 removemesh1=det_hood0 p3dmesh1=det_hood5

// tuning hood 5
name=hd6 removemesh1=det_hood0 p3dmesh1=det_hood6 p3dmesh2=gls_hood

// tuning hood 1 carbon
name=hd7 removemesh1=det_hood0 p3dmesh1=det_hood7

// tuning hood 2 carbon
name=hd8 removemesh1=det_hood0 p3dmesh1=det_hood8

// tuning hood 3 carbon
name=hd9 removemesh1=det_hood0 p3dmesh1=det_hood9

// tuning hood 4 carbon
name=hd10 removemesh1=det_hood0 p3dmesh1=det_hood10

// tuning hood 5 carbon
name=hd11 removemesh1=det_hood0 p3dmesh1=det_hood11 p3dmesh2=gls_hood

// default rear wing
name=wng0 p3dmesh1=det_wng0 p3dmesh2=brakel_3

// tuning rear wing 1
name=wng1 p3dmesh1=det_wng1

// tuning rear wing 2
name=wng2 p3dmesh1=det_wng2

// tuning rear wing 3
name=wng3 p3dmesh1=det_wng3

// tuning rear wing 4
name=wng4 p3dmesh1=det_wng4

// tuning rear wing 5
name=wng5 p3dmesh1=det_wng5

// tuning rear wing 6
name=wng6 p3dmesh1=det_wng6

// tuning rear wing 7
name=wng7 p3dmesh1=det_wng7

// tuning rear wing 8
name=wng8 p3dmesh1=det_wng8

// tuning rear wing 9
name=wng9 p3dmesh1=det_wng9

// tuning rear wing 10
name=wng10 p3dmesh1=det_wng10

// tuning rear wing 11
name=wng11 p3dmesh1=det_wng11

// tuning rear wing 12
name=wng12 p3dmesh1=det_wng12

// car paint decal 1
name=pnt1 decaltype=decal decal1=decal1.tga decalcolor=FFFFFF tex1toapplydecal1=body.tga

// car paint decal 2
name=pnt2 decaltype=decal decal1=decal2.tga decalcolor=FFFFFF tex1toapplydecal1=body.tga

// car paint decal 3
name=pnt3 decaltype=decal decal1=decal3.tga decalcolor=FFFFFF tex1toapplydecal1=body.tga

// car paint decal 4
name=pnt4 decaltype=decal decal1=decal4.tga decalcolor=FFFFFF tex1toapplydecal1=body.tga

// car paint decal 5
name=pnt5 decaltype=decal decal1=decal5.tga decalcolor=FFFFFF tex1toapplydecal1=body.tga

// car paint decal 6
name=pnt6 decaltype=decal decal1=decal6.tga decalcolor=FFFFFF tex1toapplydecal1=body.tga

// car paint decal 7
name=pnt7 decaltype=decal decal1=decal7.tga decalcolor=FFFFFF tex1toapplydecal1=body.tga

// car paint decal 8
name=pnt8 decaltype=decal decal1=decal8.tga decalcolor=FFFFFF tex1toapplydecal1=body.tga

// car paint decal 9
name=pnt9 decaltype=decal decal1=decal9.tga decalcolor=FFFFFF tex1toapplydecal1=body.tga

// car paint decal 10
name=pnt10 decaltype=decal decal1=decal10.tga decalcolor=FFFFFF tex1toapplydecal1=body.tga

// car paint decal 11
name=pnt11 decaltype=decal decal1=decal11.tga decalcolor=FFFFFF tex1toapplydecal1=body.tga

// car paint decal 12
name=pnt12 decaltype=decal decal1=decal12.tga decalcolor=FFFFFF tex1toapplydecal1=body.tga

--- Colors ---

0 19 127     		# Default color after buying
12				# Available colors
192 217 234			# 1 light grey blue
97 125 145			# 2 dark grey aqua
0 19 127			# 3 dark blue
255 212 0			# 4 yellow
200 0 0			# 5 red 
130 0 0			# 6 dark red
30 30 30			# -black
74 74 74			# -dark grey
120 120 120			# -grey
150 150 150			# -bright grey
190 190 190			# -silver grey
240 240 240			# -white

--- AI ---

12				# num of predefined AI tuning setups
name=race-0	class=C	setup=wng0				wheel=lexusis300.is300_def15.whl
name=race-1	class=C	setup=susp2|wng0			wheel=lexusis300.is300_def15.whl
name=race-2	class=C	setup=fb1|rb1|sid1|wng0|pnt9	wheel=sport_s2_15.whl
name=race-3	class=C	setup=susp2|fb1|rb1|sid1|wng0|pnt3		wheel=offroad_s1_13.whl
name=race-4	class=B	setup=perf1|crsh1|arm1|susp1|fb5|rb5|sid5|hd3|wng3|pnt7	wheel=sport_s1_15.whl
name=race-5	class=B	setup=perf1|crsh1|arm1|susp2|fb5|rb5|sid5|hd5|wng3|pnt1	wheel=offroad_s1_13.whl
name=race-6	class=B	setup=perf1|crsh1|arm1|susp1|fb7|rb7|sid7|hd1|wng7|pnt2	wheel=supersport_s2_15.whl
name=race-7	class=B	setup=perf1|crsh1|arm1|susp2|fb7|rb7|sid7|hd10|wng10|pnt6	wheel=offroad_s2_12.whl
name=race-8	class=A	setup=perf2|crsh2|arm2|susp2|fb8|rb8|sid8|hd3|wng12|pnt10	wheel=supersport_s4_15.whl
name=race-9	class=A	setup=perf2|crsh2|arm2|susp2|fb8|rb8|sid8|hd8|wng11|pnt4	wheel=offroad_s2_12.whl
name=race-10	class=A	setup=perf2|crsh2|arm2|susp2|fb10|rb10|sid10|hd4|wng2|pnt8	wheel=supersport_s3_15.whl
name=race-11	class=A	setup=perf2|crsh2|arm2|susp2|fb10|rb10|sid10|hd9|wng1|pnt12	wheel=offroad_s3_12.whl